This book begins with a typo in the first program listing presented. My eyes blinked when I saw it. It's not a big deal - they just left out the beginning "<" in an #import line. There were a few more problems I noticed as I skimmed along through the first part of the book.
The question I have to ask is "Does it matter?" Were these little lapses serious enough to confuse a new reader? I try very hard to put myself in the position of someone new to all this - heck, I read my first C book nearly three decades ago and who knows how many other books I've read on C++ and other object oriented variants since then. It's impossible for me to see this with fresh eyes.
I have to wonder how much of its intended audience will be reading much of this part either. I can't think too many people with no prior exposure to object oriented C are going to pick this up for their first venture into Mac OS X programming. More likely they'll come from a background even deeper and stronger than mine and will be skimming through the first 300 pages even faster than I did: classes, check - good analogies, not over drawn, basic types, check, inheritance, polymorphism, check, check.. let's get to the OS X stuff!
Don't skim too fast though: this is OS X stuff and the easy familiarity of having been through similar languages before could cause you to miss a thing or two. Just resign yourself to a little boredom and plod along.
As noted, the real meat starts about 300 pages in and consumes the rest of the book. And as I've surely noted elsewhere, I hate this stuff.
Oh, I don't mind object oriented C. That's cool. It's the
long class names that make my eyes glaze over. There's also
the regrettable fact that I don't like windowing interfaces - oh,
I like using them (well, for some things, anyway), but I
sure don't like writing programs for graphic displays. Combining
these is rather necessary for a work like this but I drag my heels
and clutch at anything handy to keep myself from being drawn
in. Yeah, yeah: I have to get over this stuff. I know. But
then I see
matr = [NSMutableString stringWithString: str1];
and
I get a headache.
Of course that's why this book encourages you to use XCode. Start typing NSMu and Xcode starts giving you possible completions. See, Tony, it's not that bad.. give it a chance!
Yeah, OK. I will. Kochan continues this part with practical examples - he really does do a good job with this and dives into the tasks typical to most any program. As much as I resist, he's a good teacher and a good writer. The typos in the first part of the book make me a little wary, but Xcode will surely get me by those if there are any.
So - looks like a keeper. Who knows, I may even grow to like programming this way. That's scary.
Tony Lawrence 2009-01-03 Rating:
Order (or just read more about) Programming in Objective-C 2.0 from Amazon.com
Got something to add? Send me email.
More Articles by Anthony Lawrence © 2011-04-28 Anthony Lawrence
It's more fun to be a pirate than to join the navy. (Steve Jobs)
Printer Friendly Version
Book Review: Programming in Objective-C 2.0 (Second Edition) Copyright © January 2009 Tony Lawrence
Have you tried Searching this site?
This is a Unix/Linux resource website. It contains technical articles about Unix, Linux and general computing related subjects, opinion, news, help files, how-to's, tutorials and more.
Contact us
Printer Friendly Version