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From - Fri Jun 11 07:45:42 1999 Xref: world comp.unix.sco.misc:98605 Path: world!newsfeed.mathworks.com!news.maxwell.syr.edu!logbridge.uoregon.edu!remarQ73!supernews.com!remarQ.com!remarQ69!news.remarQ.com!not-for-mail From: jeffl@comix.santa-cruz.ca.us (Jeff Liebermann) Newsgroups: comp.unix.sco.misc Subject: Re: Oddball Networking Question Date: Fri, 11 Jun 1999 06:53:56 GMT Organization: Committee To Maintain an Independent Xenix Lines: 35 Message-ID: <3761a333.9184258@news.ricochet.net> References: <eH_63.480$%a7.61575@news.uswest.net> <7jjj2d$mi1$1@ionews.ionet.net> <fIh73.369$N3.35953@news.uswest.net> <375E2645.B54F526E@ilion.nl> <37600b35.2953125@news.cyberport.com> Reply-To: jeffl@comix.santa-cruz.ca.us NNTP-Posting-Host: 204.179.136.65 NNTP-Posting-Date: Fri, 11 Jun 1999 05:52:32 GMT X-Trace: 929080352.731.5 F7W8ZAFJM8841CCB3C qube-02.us-ca.remarq.com X-Complaints-To: newsabuse@remarQ.com X-Newsreader: Forte Agent 1.5/32.451 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mozilla-Status: 8011 On Thu, 10 Jun 1999 20:18:54 GMT, tangentSPAMCATCHER@cyberport.com (Warren Young) wrote: >My advice: go ahead and try SOCKS, but I'll bet you'll find that Quake >won't work through it, and that you'll find the SOCKSifying hassle >required with other applications more trouble than it's worth.
You might find that:
http://users.nais.com/~nevo/masq/
will ease the pain. The site is geared toward Linux IP Maquerade but the
information is equally applicable to proxy servers. Proxy servers
require service definitions for each port number. If you want Doom, you
configure a proxy for port 666. Quake gets 26000. AOL gets 5190-5193.
I inherited a customer with a SOCKS4 (not 5) proxy server, for a 30 user
lan, that was during into a configuration nightmare and whose firewall
started looking like swiss cheeze with all the holes and tweaks. I would
have used SOCKS5 but far too many applications couldn't handle the
automatic login+password authentication to the SOCKS server. Proxy
servers provide better security the simple packet filters but I would not
use one for a small lan.
Back to the original question. The problem with Quake is that the remote
Quake server is not smart enough to recognize multiple players hiding
behind a single PAT port translating firewall or proxy server. To the
Quake server, everything from the user site looks like it's coming from
one IP address and therefore from one user. It's one player at a time
connecting to the Quake game server or you get a mess. (Can you tell
what I do in my spare time?)
--
Jeff Liebermann 150 Felker St #D Santa Cruz CA 95060
(831)421-6491 pgr (831)426-1240 fax (831)336-2558 home
http://www.cruzio.com/~jeffl WB6SSY
jeffl@comix.santa-cruz.ca.us jeffl@cruzio.com
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